Unneeded collection, so commented it out
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@@ -64,7 +64,7 @@ namespace ASCOM.Meade.net
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private static int _objsInUse; // Keeps a count on the total number of objects alive.
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private static int _serverLocks; // Keeps a lock count on this application.
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private static FrmMain _sMainForm; // Reference to our main form
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private static ArrayList _sComObjectAssys; // Dynamically loaded assemblies containing served COM objects
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//private static ArrayList _sComObjectAssys; // Dynamically loaded assemblies containing served COM objects
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private static ArrayList _sComObjectTypes; // Served COM object types
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private static ArrayList _sClassFactories; // Served COM object class factories
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private static string _sAppId = "{4e68ec46-5ffc-49e7-b298-38a548df0bfd}"; // Our AppId
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@@ -169,7 +169,7 @@ namespace ASCOM.Meade.net
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//
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private static bool LoadComObjectAssemblies()
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{
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_sComObjectAssys = new ArrayList();
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//_sComObjectAssys = new ArrayList();
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_sComObjectTypes = new ArrayList();
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// put everything into one folder, the same as the server.
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@@ -200,7 +200,7 @@ namespace ASCOM.Meade.net
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{
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//MessageBox.Show("Adding Type: " + type.Name + " " + type.FullName);
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_sComObjectTypes.Add(type); //PWGS - much simpler
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_sComObjectAssys.Add(so);
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//_sComObjectAssys.Add(so);
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}
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}
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}
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