mirror of
https://bitbucket.org/cjdskunkworks/lynxastrodewcontroller.git
synced 2026-05-03 17:28:52 +00:00
Version 1 of the LynxAstro.DewController.Switch driver
This commit is contained in:
@@ -0,0 +1,78 @@
|
||||
// This implements a console application that can be used to test an ASCOM driver
|
||||
//
|
||||
|
||||
// This is used to define code in the template that is specific to one class implementation
|
||||
// unused code can be deleted and this definition removed.
|
||||
|
||||
#define Switch
|
||||
// remove this to bypass the code that uses the chooser to select the driver
|
||||
//#define UseChooser
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace ASCOM
|
||||
{
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
// Uncomment the code that's required
|
||||
#if UseChooser
|
||||
// choose the device
|
||||
string id = ASCOM.DriverAccess.Switch.Choose("");
|
||||
if (string.IsNullOrEmpty(id))
|
||||
return;
|
||||
// create this device
|
||||
ASCOM.DriverAccess.Switch device = new ASCOM.DriverAccess.Switch(id);
|
||||
#else
|
||||
// this can be replaced by this code, it avoids the chooser and creates the driver class directly.
|
||||
ASCOM.DriverAccess.Switch device = new ASCOM.DriverAccess.Switch("ASCOM.LynxAstro.DewController.Switch");
|
||||
#endif
|
||||
// now run some tests, adding code to your driver so that the tests will pass.
|
||||
// these first tests are common to all drivers.
|
||||
Console.WriteLine("name " + device.Name);
|
||||
Console.WriteLine("description " + device.Description);
|
||||
Console.WriteLine("DriverInfo " + device.DriverInfo);
|
||||
Console.WriteLine("driverVersion " + device.DriverVersion);
|
||||
|
||||
// TODO add more code to test the driver.
|
||||
device.Connected = true;
|
||||
|
||||
Console.WriteLine("Number of switches: " + device.MaxSwitch);
|
||||
|
||||
for (short i = 0; i < device.MaxSwitch; i++)
|
||||
{
|
||||
var min = device.MinSwitchValue(i);
|
||||
var max = device.MaxSwitchValue(i);
|
||||
var step = device.SwitchStep(i);
|
||||
|
||||
var value = device.GetSwitchValue(i);
|
||||
|
||||
Console.WriteLine($"switch {i}: {min} - {max} stepsize {step}: {value}");
|
||||
}
|
||||
|
||||
for (short i = 0; i < device.MaxSwitch; i++)
|
||||
{
|
||||
device.SetSwitchValue(i, 500);
|
||||
}
|
||||
|
||||
for (short i = 0; i < device.MaxSwitch; i++)
|
||||
{
|
||||
var min = device.MinSwitchValue(i);
|
||||
var max = device.MaxSwitchValue(i);
|
||||
var step = device.SwitchStep(i);
|
||||
|
||||
var value = device.GetSwitchValue(i);
|
||||
|
||||
Console.WriteLine($"switch {i}: {min} - {max} stepsize {step}: {value}");
|
||||
}
|
||||
|
||||
device.Connected = false;
|
||||
Console.WriteLine("Press Enter to finish");
|
||||
Console.ReadLine();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user