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mirror of https://bitbucket.org/cjdskunkworks/lynxastrodewcontroller.git synced 2026-05-03 17:28:52 +00:00

Version 1 of the LynxAstro.DewController.Switch driver

This commit is contained in:
2021-02-17 19:48:23 +00:00
parent 7be023be2c
commit 7fe6d52363
65 changed files with 6381 additions and 0 deletions
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="12.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{64308775-BD4A-469C-BCAB-3ED830B811AF}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ASCOM.LynxAstro.DewController</RootNamespace>
<AssemblyName>ASCOM.LynxAstro.DewController.Switch</AssemblyName>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<ApplicationIcon>ASCOM.ico</ApplicationIcon>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>ASCOMDriverTemplate.snk</AssemblyOriginatorKeyFile>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<RegisterForComInterop>true</RegisterForComInterop>
<PlatformTarget>AnyCPU</PlatformTarget>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>AnyCPU</PlatformTarget>
<RegisterForComInterop>false</RegisterForComInterop>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="ASCOM.Astrometry, Version=6.0.0.0, Culture=neutral, PublicKeyToken=565de7938946fba7, processorArchitecture=MSIL" />
<Reference Include="ASCOM.Attributes, Version=6.0.0.0, Culture=neutral, PublicKeyToken=565de7938946fba7, processorArchitecture=MSIL" />
<Reference Include="ASCOM.Controls, Version=6.0.0.0, Culture=neutral, PublicKeyToken=565de7938946fba7, processorArchitecture=MSIL" />
<Reference Include="ASCOM.DeviceInterfaces, Version=6.0.0.0, Culture=neutral, PublicKeyToken=565de7938946fba7, processorArchitecture=MSIL" />
<Reference Include="ASCOM.Exceptions, Version=6.0.0.0, Culture=neutral, PublicKeyToken=565de7938946fba7, processorArchitecture=MSIL" />
<Reference Include="ASCOM.SettingsProvider, Version=6.0.0.0, Culture=neutral, PublicKeyToken=565de7938946fba7, processorArchitecture=MSIL" />
<Reference Include="ASCOM.Utilities, Version=6.0.0.0, Culture=neutral, PublicKeyToken=565de7938946fba7, processorArchitecture=MSIL" />
<Reference Include="ASCOM.Utilities.Video, Version=6.1.0.0, Culture=neutral, PublicKeyToken=565de7938946fba7, processorArchitecture=MSIL" />
<Reference Include="System" />
<Reference Include="System.configuration" />
<Reference Include="System.Configuration.Install" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Switch.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx">
<SubType>Designer</SubType>
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="ASCOM.png" />
<None Include="ASCOMDriverTemplate.snk" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Content Include="ASCOM.ico" />
<Content Include="ReadMe.htm" />
<None Include="Resources\ASCOM.bmp" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\LynxAstro.DewController\LynxAstro.DewController.csproj">
<Project>{c708e487-e3a9-4073-a545-294b88674225}</Project>
<Name>LynxAstro.DewController</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
@@ -0,0 +1,38 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
// TODO - Add your authorship information here
[assembly: AssemblyTitle("ASCOM.LynxAstro.DewController.Switch")]
[assembly: AssemblyDescription("ASCOM Switch driver for LynxAstro.DewController")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("The ASCOM Initiative")]
[assembly: AssemblyProduct("ASCOM Switch driver for LynxAstro.DewController")]
[assembly: AssemblyCopyright("Copyright © 2021 The ASCOM Initiative")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(true)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("a567b01c-a066-45ce-af3d-0192bad973ea")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
//
// TODO - Set your driver's version here
[assembly: AssemblyVersion("6.5.1.0")]
[assembly: AssemblyFileVersion("6.5.1.0")]
@@ -0,0 +1,96 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ASCOM.LynxAstro.DewController.Properties
{
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if (object.ReferenceEquals(resourceMan, null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ASCOM.LynxAstro.DewController.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ASCOM
{
get
{
object obj = ResourceManager.GetObject("ASCOM", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
internal static System.Drawing.Icon DefaultIcon
{
get
{
object obj = ResourceManager.GetObject("DefaultIcon", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
}
}
@@ -0,0 +1,127 @@
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There are any number of "resheader" rows that contain simple
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@@ -0,0 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ASCOM.LynxAstro.DewController.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.4.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}
@@ -0,0 +1,5 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles />
<Settings />
</SettingsFile>
+147
View File
@@ -0,0 +1,147 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<META HTTP-EQUIV="CONTENT-TYPE" CONTENT="text/html; charset=windows-1252">
<TITLE>Untitled Document</TITLE>
<META NAME="GENERATOR" CONTENT="OpenOffice.org 3.2 (Win32)">
<META NAME="CREATED" CONTENT="0;0">
<META NAME="CHANGEDBY" CONTENT="Chris Rowland">
<META NAME="CHANGED" CONTENT="20110918;14150500">
<STYLE TYPE="text/css">
<!--
@page { margin: 2cm }
P { font-family: "Verdana", "Arial", "Helvetica", sans-serif; font-weight: normal }
TD P { font-family: "Verdana", "Arial", "Helvetica", sans-serif; font-weight: normal }
H3 { font-family: "Arial", "Helvetica", sans-serif }
H2 { font-family: "Arial", "Helvetica", sans-serif }
H4 { font-family: "Arial", "Helvetica", sans-serif }
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TD P.underline { font-family: "Verdana", "Arial", "Helvetica", sans-serif; font-weight: normal; text-decoration: underline }
-->
</STYLE>
</HEAD>
<BODY LANG="en-GB" DIR="LTR">
<TABLE WIDTH=100% BORDER=0 CELLPADDING=4 CELLSPACING=0>
<TR>
<TD>
<H2>ASCOM Switch Driver (C#)</H2>
</TD>
</TR>
</TABLE>
<P><BR><BR>
</P>
<H4>You have just created the skeleton of an ASCOM
Switch driver in C#. It produces an in-process
(assembly) based driver.</H4>
<HR>
<P CLASS="note">Prior to developing your first driver, please
familiarize yourself with the <A HREF="https://ascom-standards.org/developer.html">developer
information we've provided</A> at the ASCOM Initiative web site
(internet required).
</P>
<P CLASS="underline">You must do the following in order to complete
your implementation:</P>
<OL>
<LI><P STYLE="margin-bottom: 0cm">Switch to the Debug configuration
and build the template now. It should build without errors.
</P>
<LI><P STYLE="margin-bottom: 0cm">Add a test project to the
solution. There are templates that can be used to add either a
console or a Windows Forms application:</P>
</OL>
<UL>
<LI><P STYLE="margin-bottom: 0cm">Select the <FONT FACE="Consolas, monospace">ASCOM
Test Forms App (CS)</FONT> or <FONT FACE="Consolas, monospace">ASCOM
Test Console App (CS)</FONT> template.</P>
<LI><P STYLE="margin-bottom: 0cm">Set a name for the test
application and click on OK.</P>
<LI><P STYLE="margin-bottom: 0cm">In the Wizard: set the same device
type and model name as for the driver and select Create to build the
test project.</P>
<LI><P STYLE="margin-bottom: 0cm">Set the Test Application to Run at
Startup.</P>
<LI><P STYLE="margin-bottom: 0cm">Click on Debug and the test
application should run. You should be able to select your
application in the chooser. Selecting Properties should show the
default setup dialog for your driver.</P>
<LI><P STYLE="margin-bottom: 0cm">Trying to continue will generate
errors because the additional properties have not been implemented.</P>
</UL>
<OL START=4>
<LI><P STYLE="margin-bottom: 0cm">Go through the Driver.cs file and
replace the System.NotImplemented exceptions with code to implement
your driver's functionality. See the ASCOM ISwitchV2
spec. If a property or method is not implemented in your driver the
System.NotImplemented exception must be replaced by an
ASCOM.PropertyNotImplemented or ASCOM.MethodNotImplemented
exception.</P>
<LI><P>Customize the Setup Dialog (SetupDialogForm) to provide the
settings and other controls for your driver. You can bind settings
directly to controls on your dialog form, there's no need to manage
settings manually. A custom Settings class takes care of managing
your settings behind the scenes.
</P>
</OL>
<H3>Notes:</H3>
<UL>
<LI><P STYLE="margin-bottom: 0cm">Successfully building the driver,
as well as using <FONT FACE="Lucida Console, Courier New, Courier, monospace">regasm</FONT>
on the assembly, registers it for both COM and ASCOM (the Chooser).
See the code in the ASCOM Registration region of Driver.vb.
</P>
<LI><P STYLE="margin-bottom: 0cm">Doing a Clean for the project, as
well doing a <FONT FACE="Lucida Console, Courier New, Courier, monospace">regasm
-u</FONT> on the assembly, unregisters it for both COM and ASCOM
(the Chooser).
</P>
<LI><P>Place a breakpoint in your driver class constructor, then
start debugging (go, F5). Your breakpoint will be hit when the test
application creates an instance of your driver (after selecting it
in the Chooser). You can now single step, examine variables, etc.
Please review the test application and make changes and additions to
activate various parts of your driver during debugging.</P>
<LI><P>The project's Debug configuration is already configured (The
test application creates an instance of your driver (after selecting
it in the Chooser). You can now single step, examine variables, etc.
Please review the test application and feel free to make changes and
additions to activate various parts of your driver during debugging.
</P>
</UL>
<DIV ALIGN=RIGHT>
<TABLE WIDTH=100% BORDER=0 CELLPADDING=4 CELLSPACING=0>
<TR>
<TD>
<TABLE WIDTH=100% BORDER=0 CELLPADDING=4 CELLSPACING=0>
<TR>
<TD>
<H3>ASCOM Initiative</H3>
</TD>
<TD>
<IMG SRC="ASCOM.png" NAME="graphics1" ALIGN=RIGHT WIDTH=48 HEIGHT=56 BORDER=0></TD>
</TR>
</TABLE>
<P><BR><BR>
</P>
</TD>
</TR>
<TR>
<TD>
<P>The ASCOM Initiative consists of a group of astronomy software
developers and instrument vendors whose goals are to promote the
driver/client model and scripting automation.
</P>
<P>See the <A HREF="https://ascom-standards.org/" TARGET="browser">ASCOM
web site</A> for more information. Please participate in the
<A HREF="https://ascomtalk.groups.io/g/Help/topics" TARGET="browser">ASCOM-Talk
Groups.IO forum</A>.
</P>
</TD>
</TR>
</TABLE>
</DIV>
<P><BR><BR>
</P><P>
<BR><BR>
</P>
</BODY>
</HTML>
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#define Switch
using System;
using System.Runtime.InteropServices;
using ASCOM.Utilities;
using ASCOM.DeviceInterface;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
namespace ASCOM.LynxAstro.DewController
{
//
// Your driver's DeviceID is ASCOM.LynxAstro.DewController.Switch
//
// The Guid attribute sets the CLSID for ASCOM.LynxAstro.DewController.Switch
// The ClassInterface/None attribute prevents an empty interface called
// _LynxAstro.DewController from being created and used as the [default] interface
//
// TODO Replace the not implemented exceptions with code to implement the function or
// throw the appropriate ASCOM exception.
//
/// <summary>
/// ASCOM Switch Driver for LynxAstro.DewController.
/// </summary>
[Guid("3a29744a-f33f-4843-a7e0-6938d9bd50ba")]
[ProgId("ASCOM.LynxAstro.DewController.Switch")]
[ServedClassName("LynxAstro.DewController")]
[ClassInterface(ClassInterfaceType.None)]
public class Switch : ISwitchV2
{
/// <summary>
/// ASCOM DeviceID (COM ProgID) for this driver.
/// The DeviceID is used by ASCOM applications to load the driver at runtime.
/// </summary>
internal static string DriverId = Marshal.GenerateProgIdForType(MethodBase.GetCurrentMethod().DeclaringType ?? throw new System.InvalidOperationException());
/// <summary>
/// Driver description that displays in the ASCOM Chooser.
/// </summary>
private static string DriverDescription = "ASCOM Switch Driver for LynxAstro.DewController";
protected static string ComPort; // Variables to hold the currrent device configuration
protected static TraceLogger Tl;
protected readonly ISharedResourcesWrapper SharedResourcesWrapper;
/// <summary>
/// Initializes a new instance of the <see cref="LynxAstro.DewController"/> class.
/// Must be public for COM registration.
/// </summary>
/// <param name="tl"></param>
public Switch()
{
SharedResourcesWrapper = new SharedResourcesWrapper();
Initialise(nameof(Switch));
}
public Switch(ISharedResourcesWrapper sharedResourcesWrapper)
{
SharedResourcesWrapper = sharedResourcesWrapper;
Initialise(nameof(Switch));
}
protected void Initialise(string className)
{
Tl = new TraceLogger("", $"LynxAstro.DewController.{className}");
ReadProfile(); // Read device configuration from the ASCOM Profile store
IsConnected = false; // Initialise connected to false
LogMessage(className, "Completed initialisation");
LogMessage(className, $"Driver version: {DriverVersion}");
}
//
// PUBLIC COM INTERFACE ISwitchV2 IMPLEMENTATION
//
#region Common properties and methods.
/// <summary>
/// Displays the Setup Dialog form.
/// If the user clicks the OK button to dismiss the form, then
/// the new settings are saved, otherwise the old values are reloaded.
/// THIS IS THE ONLY PLACE WHERE SHOWING USER INTERFACE IS ALLOWED!
/// </summary>
public void SetupDialog()
{
LogMessage("SetupDialog", "Opening setup dialog");
SharedResourcesWrapper.SetupDialog();
ReadProfile();
LogMessage("SetupDialog", "complete");
}
public ArrayList SupportedActions
{
get
{
Tl.LogMessage("SupportedActions Get", "Returning empty arraylist");
return new ArrayList();
}
}
public string Action(string actionName, string actionParameters)
{
LogMessage("", "Action {0}, parameters {1} not implemented", actionName, actionParameters);
throw new ASCOM.ActionNotImplementedException("Action " + actionName + " is not implemented by this driver");
}
public void CommandBlind(string command, bool raw)
{
CheckConnected("CommandBlind");
SharedResourcesWrapper.SendBlind(command);
}
public bool CommandBool(string command, bool raw)
{
CheckConnected("CommandBool");
throw new ASCOM.MethodNotImplementedException("CommandBool");
}
public string CommandString(string command, bool raw)
{
CheckConnected("CommandString");
return SharedResourcesWrapper.SendString(command);
}
public void Dispose()
{
// Clean up the trace logger and util objects
Tl.Enabled = false;
Tl.Dispose();
Tl = null;
}
private string DecodeResult(string pattern, string encodedString)
{
var decodedString = encodedString.Substring(pattern.Length).TrimEnd('#');
return decodedString;
}
public bool Connected
{
get
{
LogMessage("Connected", "Get {0}", IsConnected);
return IsConnected;
}
set
{
LogMessage("Connected", "Set {0}", value);
if (value == IsConnected)
return;
if (value)
{
try
{
ReadProfile();
LogMessage("Connected Set", "Connecting to port {0}", ComPort);
var connectionInfo = SharedResourcesWrapper.Connect("Serial", DriverId, Tl);
try
{
LogMessage("Connected Set", $"Connected to port {ComPort}. Version:{SharedResourcesWrapper.FirmwareVersion}");
IsConnected = true;
LogMessage("Connected Set", $"Connected OK.");
var maxSwitch = MaxSwitch;
}
catch (Exception)
{
SharedResourcesWrapper.Disconnect("Serial", DriverId);
throw;
}
}
catch (Exception ex)
{
LogMessage("Connected Set", "Error connecting to port {0} - {1}", ComPort, ex.Message);
}
}
else
{
LogMessage("Connected Set", "Disconnecting from port {0}", ComPort);
SharedResourcesWrapper.Disconnect("Serial", DriverId);
IsConnected = false;
}
}
}
public string Description
{
get
{
Tl.LogMessage("Description Get", DriverDescription);
return DriverDescription;
}
}
public string DriverInfo
{
get
{
string driverInfo = $"{Description} .net driver. Version: {DriverVersion}";
LogMessage("DriverInfo Get", driverInfo);
return driverInfo;
}
}
public string DriverVersion
{
get
{
Version version = Assembly.GetExecutingAssembly().GetName().Version;
string driverVersion = $"{version.Major}.{version.Minor}.{version.Build}.{version.Revision}";
LogMessage("DriverVersion Get", driverVersion);
return driverVersion;
}
}
public short InterfaceVersion
{
// set by the driver wizard
get
{
LogMessage("InterfaceVersion Get", "2");
return Convert.ToInt16("2");
}
}
public string Name
{
get
{
string name = "LynxAstro.DewController";
Tl.LogMessage("Name Get", name);
return name;
}
}
#endregion
#region ISwitchV2 Implementation
private short numSwitch = 0;
private List<string> switchNames = new List<string>();
/// <summary>
/// The number of switches managed by this driver
/// </summary>
public short MaxSwitch
{
get
{
CheckConnected("MaxSwitch Get");
var result = SharedResourcesWrapper.SendString(":GD#");
var decoded = DecodeResult(":GD", result);
this.numSwitch = short.Parse(decoded);
//Command: :GD#
//Purpose: Get the device type, i.e.the number of channels the dew controller has.
//Response: :GDX# where X is either 1 or 4 depending on the number of channels this device has
Tl.LogMessage("MaxSwitch Get", numSwitch.ToString());
return this.numSwitch;
}
}
/// <summary>
/// Return the name of switch n
/// </summary>
/// <param name="id">The switch number to return</param>
/// <returns>
/// The name of the switch
/// </returns>
public string GetSwitchName(short id)
{
Validate("GetSwitchName", id);
ReadProfile();
return switchNames.Count > id ? switchNames[id] : string.Empty;
}
/// <summary>
/// Sets a switch name to a specified value
/// </summary>
/// <param name="id">The number of the switch whose name is to be set</param>
/// <param name="name">The name of the switch</param>
public void SetSwitchName(short id, string name)
{
Validate("SetSwitchName", id);
ReadProfile();
while (id > switchNames.Count)
switchNames.Add(string.Empty);
switchNames[id] = name;
WriteSwitchNames();
}
/// <summary>
/// Gets the switch description.
/// </summary>
/// <param name="id">The id.</param>
/// <returns></returns>
public string GetSwitchDescription(short id)
{
Validate("GetSwitchDescription", id);
return "Control Knob";
}
/// <summary>
/// Reports if the specified switch can be written to.
/// This is false if the switch cannot be written to, for example a limit switch or a sensor.
/// The default is true.
/// </summary>
/// <param name="id">The number of the switch whose write state is to be returned</param><returns>
/// <c>true</c> if the switch can be written to, otherwise <c>false</c>.
/// </returns>
/// <exception cref="MethodNotImplementedException">If the method is not implemented</exception>
/// <exception cref="InvalidValueException">If id is outside the range 0 to MaxSwitch - 1</exception>
public bool CanWrite(short id)
{
Validate("CanWrite", id);
// default behavour is to report true
Tl.LogMessage("CanWrite", string.Format("CanWrite({0}) - default true", id));
return true;
// implementation should report the correct behaviour
//tl.LogMessage("CanWrite", string.Format("CanWrite({0}) - not implemented", id));
//throw new MethodNotImplementedException("CanWrite");
}
#region boolean switch members
/// <summary>
/// Return the state of switch n
/// a multi-value switch must throw a not implemented exception
/// </summary>
/// <param name="id">The switch number to return</param>
/// <returns>
/// True or false
/// </returns>
public bool GetSwitch(short id)
{
var value = GetSwitchValue(id);
return value > 0;
}
/// <summary>
/// Sets a switch to the specified state
/// If the switch cannot be set then throws a MethodNotImplementedException.
/// A multi-value switch must throw a not implemented exception
/// setting it to false will set it to its minimum value.
/// </summary>
/// <param name="id"></param>
/// <param name="state"></param>
public void SetSwitch(short id, bool state)
{
Validate("SetSwitch", id);
if (!CanWrite(id))
{
var str = string.Format("SetSwitch({0}) - Cannot Write", id);
Tl.LogMessage("SetSwitch", str);
throw new MethodNotImplementedException(str);
}
SetSwitchValue(id, state ? 1023 : 0);
}
#endregion
#region analogue members
/// <summary>
/// returns the maximum value for this switch
/// boolean switches must return 1.0
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
public double MaxSwitchValue(short id)
{
Validate("MaxSwitchValue", id);
// boolean switch implementation:
return 1023;
// or
//tl.LogMessage("MaxSwitchValue", string.Format("MaxSwitchValue({0}) - not implemented", id));
//throw new MethodNotImplementedException("MaxSwitchValue");
}
/// <summary>
/// returns the minimum value for this switch
/// boolean switches must return 0.0
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
public double MinSwitchValue(short id)
{
Validate("MinSwitchValue", id);
// boolean switch implementation:
return 0;
// or
//tl.LogMessage("MinSwitchValue", string.Format("MinSwitchValue({0}) - not implemented", id));
//throw new MethodNotImplementedException("MinSwitchValue");
}
/// <summary>
/// returns the step size that this switch supports. This gives the difference between
/// successive values of the switch.
/// The number of values is ((MaxSwitchValue - MinSwitchValue) / SwitchStep) + 1
/// boolean switches must return 1.0, giving two states.
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
public double SwitchStep(short id)
{
Validate("SwitchStep", id);
// boolean switch implementation:
return 1;
// or
//tl.LogMessage("SwitchStep", string.Format("SwitchStep({0}) - not implemented", id));
//throw new MethodNotImplementedException("SwitchStep");
}
/// <summary>
/// returns the analogue switch value for switch id
/// boolean switches must throw a not implemented exception
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
public double GetSwitchValue(short id)
{
Validate("GetSwitchValue", id);
Tl.LogMessage("GetSwitchValue", string.Format("GetSwitchValue({0}) - not implemented", id));
var channel = ChannelToLetter(id);
var encoded = SharedResourcesWrapper.SendString($":GC{channel}#");
var decoded = DecodeResult(":GC", encoded);
return double.Parse(decoded.TrimStart(channel));
//Command: :GCX# where X is the channel A, B, C or D to retrieve.
//Purpose: Get the current power setting for a specific channel.
//Response: :GCXVVVV# where X is the channel A, B, C or D returned and VVVV is the power level between 0 - 1023.
//Possible Errors
//:ER5# = Channel out of range, e.g. channel B on a 1 channel device.
}
private char ChannelToLetter(short id)
{
UInt16 ord = (UInt16) 'A';
ord += (ushort)id;
return (char)ord;
}
/// <summary>
/// set the analogue value for this switch.
/// If the switch cannot be set then throws a MethodNotImplementedException.
/// If the value is not between the maximum and minimum then throws an InvalidValueException
/// boolean switches must throw a not implemented exception.
/// </summary>
/// <param name="id"></param>
/// <param name="value"></param>
public void SetSwitchValue(short id, double value)
{
Validate("SetSwitchValue", id, value);
if (!CanWrite(id))
{
Tl.LogMessage("SetSwitchValue", string.Format("SetSwitchValue({0}) - Cannot write", id));
throw new ASCOM.MethodNotImplementedException(string.Format("SetSwitchValue({0}) - Cannot write", id));
}
//Tl.LogMessage("SetSwitchValue", string.Format("SetSwitchValue({0}) = {1} - not implemented", id, value));
//throw new MethodNotImplementedException("SetSwitchValue");
//Command: :SCXVVVV# where X is the channel A, B, C or D to set and VVVV is the power level
//between 0 - 1023.The power level must be 4 digits long so pad with leading zeros if necessary.
//Purpose: Set the current power setting for a specific channel.
//Response: :SC1# indicates success. Run a GA or GC command to verify.
//Possible Errors
//:ER4# = Not enough data received - make sure you zero pad the power level.
//:ER5# = Channel or power level out of range, e.g. channel B on a 1 channel device or power above 1023.
var channel = ChannelToLetter(id);
var encoded = SharedResourcesWrapper.SendString($":SC{channel}{value:0000}#");
var decoded = DecodeResult(":SC", encoded);
if (decoded != "1")
{
throw new InvalidValueException($"Unable to set switch {{id}} to value {value}");
}
//return double.Parse(decoded.TrimStart(channel));
}
#endregion
#endregion
#region private methods
/// <summary>
/// Checks that the switch id is in range and throws an InvalidValueException if it isn't
/// </summary>
/// <param name="message">The message.</param>
/// <param name="id">The id.</param>
private void Validate(string message, short id)
{
if (id < 0 || id >= numSwitch)
{
Tl.LogMessage(message, string.Format("Switch {0} not available, range is 0 to {1}", id, numSwitch - 1));
throw new InvalidValueException(message, id.ToString(), string.Format("0 to {0}", numSwitch - 1));
}
}
/// <summary>
/// Checks that the switch id and value are in range and throws an
/// InvalidValueException if they are not.
/// </summary>
/// <param name="message">The message.</param>
/// <param name="id">The id.</param>
/// <param name="value">The value.</param>
private void Validate(string message, short id, double value)
{
Validate(message, id);
var min = MinSwitchValue(id);
var max = MaxSwitchValue(id);
if (value < min || value > max)
{
Tl.LogMessage(message, string.Format("Value {1} for Switch {0} is out of the allowed range {2} to {3}", id, value, min, max));
throw new InvalidValueException(message, value.ToString(), string.Format("Switch({0}) range {1} to {2}", id, min, max));
}
}
/// <summary>
/// Checks that the number of states for the switch is correct and throws a methodNotImplemented exception if not.
/// Boolean switches must have 2 states and multi-value switches more than 2.
/// </summary>
/// <param name="message"></param>
/// <param name="id"></param>
/// <param name="expectBoolean"></param>
//private void Validate(string message, short id, bool expectBoolean)
//{
// Validate(message, id);
// var ns = (int)(((MaxSwitchValue(id) - MinSwitchValue(id)) / SwitchStep(id)) + 1);
// if ((expectBoolean && ns != 2) || (!expectBoolean && ns <= 2))
// {
// tl.LogMessage(message, string.Format("Switch {0} has the wriong number of states", id, ns));
// throw new MethodNotImplementedException(string.Format("{0}({1})", message, id));
// }
//}
#endregion
#region Private properties and methods
// here are some useful properties and methods that can be used as required
// to help with driver development
#region ASCOM Registration
// Register or unregister driver for ASCOM. This is harmless if already
// registered or unregistered.
//
/// <summary>
/// Register or unregister the driver with the ASCOM Platform.
/// This is harmless if the driver is already registered/unregistered.
/// </summary>
/// <param name="bRegister">If <c>true</c>, registers the driver, otherwise unregisters it.</param>
private static void RegUnregASCOM(bool bRegister)
{
using (var P = new ASCOM.Utilities.Profile())
{
P.DeviceType = "Switch";
if (bRegister)
{
P.Register(DriverId, DriverDescription);
}
else
{
P.Unregister(DriverId);
}
}
}
/// <summary>
/// This function registers the driver with the ASCOM Chooser and
/// is called automatically whenever this class is registered for COM Interop.
/// </summary>
/// <param name="t">Type of the class being registered, not used.</param>
/// <remarks>
/// This method typically runs in two distinct situations:
/// <list type="numbered">
/// <item>
/// In Visual Studio, when the project is successfully built.
/// For this to work correctly, the option <c>Register for COM Interop</c>
/// must be enabled in the project settings.
/// </item>
/// <item>During setup, when the installer registers the assembly for COM Interop.</item>
/// </list>
/// This technique should mean that it is never necessary to manually register a driver with ASCOM.
/// </remarks>
[ComRegisterFunction]
public static void RegisterASCOM(Type t)
{
RegUnregASCOM(true);
}
/// <summary>
/// This function unregisters the driver from the ASCOM Chooser and
/// is called automatically whenever this class is unregistered from COM Interop.
/// </summary>
/// <param name="t">Type of the class being registered, not used.</param>
/// <remarks>
/// This method typically runs in two distinct situations:
/// <list type="numbered">
/// <item>
/// In Visual Studio, when the project is cleaned or prior to rebuilding.
/// For this to work correctly, the option <c>Register for COM Interop</c>
/// must be enabled in the project settings.
/// </item>
/// <item>During uninstall, when the installer unregisters the assembly from COM Interop.</item>
/// </list>
/// This technique should mean that it is never necessary to manually unregister a driver from ASCOM.
/// </remarks>
[ComUnregisterFunction]
public static void UnregisterASCOM(Type t)
{
RegUnregASCOM(false);
}
#endregion
protected bool IsConnected { get; set; }
/// <summary>
/// Use this function to throw an exception if we aren't connected to the hardware
/// </summary>
/// <param name="message"></param>
private void CheckConnected(string message)
{
if (!IsConnected)
{
throw new ASCOM.NotConnectedException(message);
}
}
/// <summary>
/// Read the device configuration from the ASCOM Profile store
/// </summary>
protected void ReadProfile()
{
var profileProperties = SharedResourcesWrapper.ReadProfile();
Tl.Enabled = profileProperties.TraceLogger;
ComPort = profileProperties.ComPort;
switchNames.Clear();
switchNames.AddRange(profileProperties.SwitchNames);
LogMessage("ReadProfile", $"Trace logger enabled: {Tl.Enabled}");
LogMessage("ReadProfile", $"Com Port: {ComPort}");
}
protected void WriteSwitchNames()
{
var profileProperties = SharedResourcesWrapper.ReadProfile();
profileProperties.SwitchNames.Clear();
profileProperties.SwitchNames.AddRange(switchNames);
SharedResourcesWrapper.WriteProfile(profileProperties);
}
/// <summary>
/// Log helper function that takes formatted strings and arguments
/// </summary>
/// <param name="identifier"></param>
/// <param name="message"></param>
/// <param name="args"></param>
internal void LogMessage(string identifier, string message, params object[] args)
{
var msg = string.Format(message, args);
Tl.LogMessage(identifier, msg);
}
#endregion
}
}
@@ -0,0 +1,8 @@
<?xml version="1.0"?>
<configuration>
<configSections>
<sectionGroup name="applicationSettings" type="System.Configuration.ApplicationSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<section name="ASCOM.DeviceName.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false"/>
</sectionGroup>
</configSections>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2"/></startup></configuration>