56 lines
1.3 KiB
C#
56 lines
1.3 KiB
C#
using System;
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using System.Threading;
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namespace ASCOM.Meade.net
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{
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/// <summary>
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/// Summary description for GarbageCollection.
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/// </summary>
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class GarbageCollection
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{
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private bool _mbContinueThread;
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private readonly int _miInterval;
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private readonly ManualResetEvent _mEventThreadEnded;
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public GarbageCollection(int iInterval)
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{
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_mbContinueThread = true;
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_miInterval = iInterval;
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_mEventThreadEnded = new ManualResetEvent(false);
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}
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public void GcWatch()
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{
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// Pause for a moment to provide a delay to make threads more apparent.
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while (ContinueThread())
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{
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GC.Collect();
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Thread.Sleep(_miInterval);
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}
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_mEventThreadEnded.Set();
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}
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private bool ContinueThread()
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{
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lock (this)
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{
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return _mbContinueThread;
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}
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}
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public void StopThread()
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{
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lock (this)
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{
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_mbContinueThread = false;
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}
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}
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public void WaitForThreadToStop()
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{
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_mEventThreadEnded.WaitOne();
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_mEventThreadEnded.Reset();
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}
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}
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}
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