Files
MeadeGeneric/Meade.net/Properties/Resources.Designer.cs
T
2021-03-02 13:49:02 +00:00

149 lines
6.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ASCOM.Meade.net.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ASCOM.Meade.net.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ASCOM {
get {
object obj = ResourceManager.GetObject("ASCOM", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to The {0} was not {1} because you did not allow it..
/// </summary>
internal static string Server_ElevateSelf_The__0__was_not__1__because_you_did_not_allow_it_ {
get {
return ResourceManager.GetString("Server_ElevateSelf_The__0__was_not__1__because_you_did_not_allow_it_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed to load served COM class assembly {0} - {1}.
/// </summary>
internal static string Server_LoadComObjectAssemblies_Failed_to_load_served_COM_class_assembly__0_____1_ {
get {
return ResourceManager.GetString("Server_LoadComObjectAssemblies_Failed_to_load_served_COM_class_assembly__0_____1_" +
"", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unknown argument: {0}
///Valid are : -register, -unregister and -embedding.
/// </summary>
internal static string Server_ProcessArguments_ {
get {
return ResourceManager.GetString("Server_ProcessArguments_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed to register class factory for {0}.
/// </summary>
internal static string Server_RegisterClassFactories_Failed_to_register_class_factory_for__0_ {
get {
return ResourceManager.GetString("Server_RegisterClassFactories_Failed_to_register_class_factory_for__0_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error while registering the server:
///{0}.
/// </summary>
internal static string Server_RegisterObjects_ {
get {
return ResourceManager.GetString("Server_RegisterObjects_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} Settings ({1}).
/// </summary>
internal static string SetupDialogForm_SetupDialogForm__0__Settings___1__ {
get {
return ResourceManager.GetString("SetupDialogForm_SetupDialogForm__0__Settings___1__", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ({0:00.0}% of sidereal rate).
/// </summary>
internal static string SetupDialogForm_TextBox1_TextChanged___0_00_0___of_sidereal_rate_ {
get {
return ResourceManager.GetString("SetupDialogForm_TextBox1_TextChanged___0_00_0___of_sidereal_rate_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please enter only numbers..
/// </summary>
internal static string SetupDialogForm_txtElevation_TextChanged_1_Please_enter_only_numbers_ {
get {
return ResourceManager.GetString("SetupDialogForm_txtElevation_TextChanged_1_Please_enter_only_numbers_", resourceCulture);
}
}
}
}