777adb260a
Develop
* Removed unwanted files
* Adding git ignore file
* Started working on getting the basic communications with the scope working.
Working on routines to get and set the date and time in the handbox.
* Switched the serial port over to using the .net frameworks serial port.
Extracted the serial port into it's own class and created a simpler command processing mechanism.
* Implemented AbortSlew and did some code tidy up.
* Forced all code to 64-bit only, will make this 32/64 bit before release.
Fixed issue in the SerialProcessor when setting the time, makes sure that there's no chance of thread stealing when pulling out the junk messages
Added ConformanceResult.txt to show the progress of the driver development
* Added code for the site latitude
and started work on the longitude.
* Added unit tests for reading and writing the utcDate.
Fixed a couple of defects in the code that was setting the utcDate.
* Corrected Longitude value range
* Added support for UTC offset.
* Pulse guiding support added
* Added SiteLatitude unit tests
* Added unit tests for SiteLongitude
* Added unit tests for the new Pulse guide implementation.
* Added support for AlignmentMode
* Added support for AtPark and Park
* Added support for parking the scope
Added support for reading the scope Azimuth
* Added support for reading Declination
* Added 5 second timeout for the serial port.
Fixed problem with the GW command not working on the Autostar 497.
* Fixed broken unit test
* Added support for altitude
* Tidying up resharper warinings
* Implemented RightAscension
TargetRightAscension
TargetDec
SlewToCoord
and SlewToCoordAsync
* Sorted out the target RA and Dec exceptions to be compliant with ascom.
* Implemented SlewToAltAz and SlewToAltAzAsync
* Implemented SyncToTarget functionality
* Implemented slew to target
* Added support for MoveAxis
* Added support for tracking rate
* Added IFocuserV3 to the driver and made sure that it's registered for ASCOM as a focuser as well.
* Fixed issue with Target RA and Dec loosing precision
* Telescope driver now passes the Ascom conformance.
84 lines
3.5 KiB
C#
84 lines
3.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace ASCOM.MeadeAutostar497.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ASCOM.MeadeAutostar497.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap ASCOM {
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get {
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object obj = ResourceManager.GetObject("ASCOM", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
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/// </summary>
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internal static System.Drawing.Icon DefaultIcon {
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get {
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object obj = ResourceManager.GetObject("DefaultIcon", resourceCulture);
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return ((System.Drawing.Icon)(obj));
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}
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}
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}
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}
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