Make Focuser.cs ASCII compatible
This commit is contained in:
@@ -43,7 +43,7 @@ namespace ASCOM.Meade.net
|
||||
/// Private variable to hold an ASCOM Utilities object
|
||||
/// </summary>
|
||||
private readonly IUtil _utilities;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="Meade.net"/> class.
|
||||
/// Must be public for COM registration.
|
||||
@@ -304,7 +304,7 @@ namespace ASCOM.Meade.net
|
||||
var backlashCompensationSteps = direction ? Math.Abs(BacklashCompensation) : 0;
|
||||
|
||||
var steps = Math.Abs(position) + backlashCompensationSteps;
|
||||
|
||||
|
||||
|
||||
MoveFocuser(direction, steps);
|
||||
|
||||
@@ -343,11 +343,11 @@ namespace ASCOM.Meade.net
|
||||
//:FS# Set Focus speed to slowest setting
|
||||
//Returns: Nothing
|
||||
|
||||
//:F<n># Autostar, Autostar II – set focuser speed to <n> where <n> is an ASCII digit 1..4
|
||||
//:F<n># Autostar, Autostar II - set focuser speed to <n> where <n> is an ASCII digit 1..4
|
||||
//Returns: Nothing
|
||||
//All others – Not Supported
|
||||
//All others - Not Supported
|
||||
_utilities.WaitForMilliseconds(100);
|
||||
|
||||
|
||||
PerformFocuserMove(directionOut);
|
||||
|
||||
_utilities.WaitForMilliseconds(steps);
|
||||
@@ -418,7 +418,7 @@ namespace ASCOM.Meade.net
|
||||
#region ASCOM Registration
|
||||
|
||||
// Register or unregister driver for ASCOM. This is harmless if already
|
||||
// registered or unregistered.
|
||||
// registered or unregistered.
|
||||
//
|
||||
/// <summary>
|
||||
/// Register or unregister the driver with the ASCOM Platform.
|
||||
@@ -488,7 +488,7 @@ namespace ASCOM.Meade.net
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Use this function to throw an exception if we aren't connected to the hardware
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user