Code inspections
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@@ -12,7 +12,7 @@ using System;
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using System.Threading;
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using System.Threading;
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using ASCOM.DriverAccess;
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using ASCOM.DriverAccess;
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namespace ASCOM
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namespace ASCOM.MeadeGeneric
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{
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{
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class Program
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class Program
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{
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{
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@@ -349,7 +349,7 @@ namespace ASCOM.Meade.net
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private bool FirmwareIsGreaterThan(string minVersion)
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private bool FirmwareIsGreaterThan(string minVersion)
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{
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{
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var currentVersion = _sharedResourcesWrapper.FirmwareVersion;
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var currentVersion = _sharedResourcesWrapper.FirmwareVersion;
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var comparison = currentVersion.CompareTo(minVersion);
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var comparison = String.Compare(currentVersion, minVersion, StringComparison.Ordinal);
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return (comparison >= 0);
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return (comparison >= 0);
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}
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}
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@@ -33,8 +33,8 @@ namespace ASCOM.Meade.net
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#region Access to ole32.dll functions for class factories
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#region Access to ole32.dll functions for class factories
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// Define two common GUID objects for public usage.
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// Define two common GUID objects for public usage.
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private static Guid _iidIUnknown = new Guid("{00000000-0000-0000-C000-000000000046}");
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private static readonly Guid _iidIUnknown = new Guid("{00000000-0000-0000-C000-000000000046}");
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private static Guid _iidIDispatch = new Guid("{00020400-0000-0000-C000-000000000046}");
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private static readonly Guid _iidIDispatch = new Guid("{00020400-0000-0000-C000-000000000046}");
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[Flags]
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[Flags]
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enum Clsctx : uint
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enum Clsctx : uint
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@@ -136,7 +136,7 @@ namespace ASCOM.Meade.net
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#endregion
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#endregion
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#region Common ClassFactory Methods
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#region Common ClassFactory Methods
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public uint ClassContext { get; set; }
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public uint ClassContext { get; }
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public Guid ClassId
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public Guid ClassId
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{
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{
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@@ -144,7 +144,7 @@ namespace ASCOM.Meade.net
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set => _mClassId = value;
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set => _mClassId = value;
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}
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}
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public uint Flags { get; set; }
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public uint Flags { get; }
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public bool RegisterClassObject()
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public bool RegisterClassObject()
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{
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{
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@@ -8,7 +8,7 @@ namespace ASCOM.Meade.net.Localization
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internal class LocalisationHelper
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internal class LocalisationHelper
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{
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{
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private const string LocalizationNamespace = "LocalisationTest.Localization.Resources.Localization";
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private const string LocalizationNamespace = "LocalisationTest.Localization.Resources.Localization";
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ResourceManager _resourceManager;
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private readonly ResourceManager _resourceManager;
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public LocalisationHelper()
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public LocalisationHelper()
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{
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{
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@@ -244,7 +244,7 @@ namespace ASCOM.Meade.net
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/// The Key is the connection number that identifies the device, it could be the COM port name,
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/// The Key is the connection number that identifies the device, it could be the COM port name,
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/// USB ID or IP Address, the Value is the DeviceHardware class
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/// USB ID or IP Address, the Value is the DeviceHardware class
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/// </summary>
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/// </summary>
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private static Dictionary<string, DeviceHardware> _connectedDevices = new Dictionary<string, DeviceHardware>();
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private static readonly Dictionary<string, DeviceHardware> _connectedDevices = new Dictionary<string, DeviceHardware>();
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/// <summary>
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/// <summary>
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/// This is called in the driver Connect(true) property,
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/// This is called in the driver Connect(true) property,
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@@ -10,7 +10,7 @@
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using System;
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using System;
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namespace ASCOM
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namespace ASCOM.Meade.net
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{
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{
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class Program
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class Program
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{
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{
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