Removed unneeded lock and will cause a lock recursion and break things.

This commit is contained in:
2021-10-14 13:50:24 +01:00
parent ad9169a48d
commit a5a3bd5bd4
+4 -7
View File
@@ -2291,14 +2291,11 @@ namespace ASCOM.Meade.net
CheckConnected("SlewToCoordinatesAsync"); CheckConnected("SlewToCoordinatesAsync");
CheckParked(); CheckParked();
SharedResourcesWrapper.Lock(() => TargetRightAscension = rightAscension;
{ TargetDeclination = declination;
TargetRightAscension = rightAscension; DoSlewAsync(true);
TargetDeclination = declination;
DoSlewAsync(true); LogMessage("SlewToCoordinatesAsync", $"Completed Ra={rightAscension}, Dec={declination}");
}
);
} }
public void SlewToTarget() public void SlewToTarget()