Added a config setting to be able to choose whether the telescope uses high or low precision. Set to Unchanged for the telescope settings to not be altered.
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@@ -31,6 +31,7 @@ namespace Meade.net.Telescope.UnitTests
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_profileProperties.TraceLogger = false;
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_profileProperties.ComPort = "TestCom1";
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_profileProperties.GuideRateArcSecondsPerSecond = 1.23;
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_profileProperties.Precision = "Unchanged";
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_utilMock = new Mock<IUtil>();
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_utilExtraMock = new Mock<IUtilExtra>();
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@@ -734,6 +735,42 @@ namespace Meade.net.Telescope.UnitTests
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Assert.That(result, Is.True);
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}
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[Test]
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public void Precision_Set_WhenConnectedAndPrecisionSetUnChanged_ThenDoesNotSetPrecision()
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{
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_telescope.Connected = true;
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_sharedResourcesWrapperMock.Verify( x => x.SendString(":P#"), Times.Never);
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}
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[TestCase("High", false, true)]
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[TestCase("High", true, true)]
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[TestCase("Low", false, false)]
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[TestCase("Low", true, false)]
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public void Precision_Set_WhenConnectedAndPrecisionSetHighScopeIsLow_ThenTelescopePrecisionChanged(string desiredPresision, bool telescopePrecision, bool finalPrecision)
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{
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_profileProperties.Precision = desiredPresision;
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var currentPrecision = telescopePrecision;
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_sharedResourcesWrapperMock.Setup(x => x.SendString(":P#")).Returns(() =>
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{
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currentPrecision = !currentPrecision;
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switch (currentPrecision)
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{
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case true:
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return "HIGH PRECISION";
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default:
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return "LOW PRECISION";
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}
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});
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_telescope.Connected = true;
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Assert.That(currentPrecision, Is.EqualTo(finalPrecision));
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_sharedResourcesWrapperMock.Verify(x => x.SendString(":P#"), Times.AtLeastOnce);
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}
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[Test]
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public void CanSetPark_Get_ReturnsFalse()
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{
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