More attempts to detect the slewing character
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@@ -2410,6 +2410,8 @@ namespace Meade.net.Telescope.UnitTests
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[TestCase(TelescopeList.LX200CLASSIC, "", "[FF][FF][FF][FF][FF][FF][FF][FF][FF][FF][FF][FF][FF][FF] [FF][FF][FF][FF][FF][FF]", false)] //The test case below is this same string encoded to return exactly what the telescope will return.
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[TestCase(TelescopeList.LX200CLASSIC, "", "[FF][FF][FF][FF][FF][FF][FF][FF][FF][FF][FF][FF][FF][FF] [FF][FF][FF][FF][FF][FF]", false)] //The test case below is this same string encoded to return exactly what the telescope will return.
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[TestCase(TelescopeList.LX200CLASSIC, "", "\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff \x00ff\x00ff\x00ff\x00ff\x00ff\x00ff", false)]
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[TestCase(TelescopeList.LX200CLASSIC, "", "\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff\x00ff \x00ff\x00ff\x00ff\x00ff\x00ff\x00ff", false)]
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[TestCase(TelescopeList.Autostar497, TelescopeList.Autostar497_43Eg, "|", true)]
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[TestCase(TelescopeList.Autostar497, TelescopeList.Autostar497_43Eg, "|", true)]
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[TestCase(TelescopeList.Autostar497, TelescopeList.Autostar497_43Eg, "[7F]", true)]
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[TestCase(TelescopeList.Autostar497, TelescopeList.Autostar497_43Eg, "\x00ff", true)]
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[TestCase(TelescopeList.Autostar497, TelescopeList.Autostar497_43Eg, "", false)]
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[TestCase(TelescopeList.Autostar497, TelescopeList.Autostar497_43Eg, "", false)]
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public void Slewing_WhenTelescopeNotSlewing_ThenReturnsFalse(string productName, string firmwareVersion, string response, bool isSlewing)
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public void Slewing_WhenTelescopeNotSlewing_ThenReturnsFalse(string productName, string firmwareVersion, string response, bool isSlewing)
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{
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{
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@@ -2107,12 +2107,18 @@ namespace ASCOM.Meade.net
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return isSlewing;
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return isSlewing;
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}
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}
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if (result.Contains("[7F]"))
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if (result.Equals("[7F]"))
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{
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{
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isSlewing = true;
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isSlewing = true;
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return isSlewing;
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return isSlewing;
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}
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}
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if (result.Equals("\x00ff"))
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{
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isSlewing = true;
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return isSlewing;
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}
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////classic LX200 return bar with 32 chars. FF is contained from left to right when slewing
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////classic LX200 return bar with 32 chars. FF is contained from left to right when slewing
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//byte[] ba = Encoding.Default.GetBytes(result);
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//byte[] ba = Encoding.Default.GetBytes(result);
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////replace fill chars not belonging to a slew bar. Are there others? The bar character is a FF in hex.
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////replace fill chars not belonging to a slew bar. Are there others? The bar character is a FF in hex.
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